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  • Brainwasher5

    Contrary to historical events, Poland-Lithuania begins the Grand Campaign in an excellent position geographically and economically, with rich lands and great opportunities for expansion. Poland-Lithuania’s eastern borders are secure—Russia will never declare war on it as long as they’re allied. This leaves Poland-Lithuania’s troubles to be (broadly) Sweden, Prussia, and Austria. Sweden’s lands are rich and it is diplomatically isolated; Prussia is small, but dangerous if allowed to build up and expand; Austria has an interesting unit lineup, a fairly large empire, and many allies.


    Although it is mostly thoroughly average, the Polish-Lithuanian army has some unusual characteristics. It is one of the two major factions that may recruit Kalmuk…


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  • Brainwasher5

    Treasured for its necessarily broad scope as well as general anglophilism in the TW community, Great Britain is probably one of the most played factions in the Grand Campaign. It's undeniably a great deal of fun: not only does it have the most unique units in its roster by default, it also benefits by far the most from the DLCs, with numerous special infantry and cavalry regiments, and even a unique ship.

    Great Britain has probably the most ambitious Grand Campaign. Not only does it have to acquire large tracts of the Americas, it also needs to take a sizable portion of India, as well as random spots in Europe such as Gibraltar and Egypt. This leads it to conflict with nations from France to the Cherokee Nations to the Maratha Confederacy.

    G…

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  • Brainwasher5

    Sweden Playthrough

    September 27, 2013 by Brainwasher5

    Sweden begins with the Grand Campaign surrounded by an alliance that is de facto organized against it: Denmark, Poland-Lithuania, and Russia. In addition to these enemies, Prussia is historically unfriendly (although thankfully it cannot do much in the beginning to actually cause Sweden harm), and Courland tends to declare war on Sweden within the first few turns. Those who like Sweden—namely Great Britain, France, and the Ottoman Empire—are too far away to be of much assistance. Therefore, Sweden is largely on its own from the get-go.

    Sweden’s advantage is the relative quality of its armies over those of its rivals. Most of Poland-Lithuania’s army in 1700 consists of pikemen and militia, which aren’t of much threat against Sweden’s capabil…

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  • Brainwasher5

    Prussia is probably the most battle-intensive campaign in ETW. A small Protestant nation surrounded by angry Catholics (and angry Protestants), Prussia has few historical friends and far more historical enemies. However, this is offset by Prussia's superlative line infantry and its generally excellent roster of units to draw from, as well as great bonuses at the beginning such as a decent monarch, an excellent cabinet, plug bayonet already researched, an upgraded school, and a great gentleman.


    Prussia has arguably the game's best line infantry, with reloading skill and accuracy most other nations can only dream of. They have slightly inferior melee skills to the very best of their opponents in this regard (Russia and Britain), but this is m…


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  • Brainwasher5

    At first glance, the Ottoman Empire's campaign in Empire: Total War might seem to be the most difficult. With poor lands, an awful cabinet, a very poor selection of early game units, and powerful enemies on nearly every side, the first few turns of the Ottoman Empire are probably the most challenging experience a player can have in the Grand Campaign. So here's a playthrough I've been doing. I'll keep the blog posted on experiences and what I could have done better. This is played on VH/H, with DLCs purchased.


    Generally, you want to build the very bare minimum of what you need to survive. Your early game roster SUCKS TREMENDOUSLY. They are, by a considerable margin, the worst units in Europe. Your line infantry are comparable to European mil…


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