A Government Council is a Constitutional Monarchy government building in Empire: Total War
Government Council

In game picture of Government Council


A constitutional monarch's powers are limited by law, as are those of appointed governors. Viable consultation can ease the use of even these limited powers.

While the people do not have to be listened to, it is a wise course of action to consult them in local matters. The process may be real or a fig leaf, but one result is that the council takes the blame for poor decisions, not the Crown or its governors, beys to thalurs! The propertied classes and local dignitaries on the council almost certainly owe their advisory status to their wealth or social position: democracy may play a part, but the franchise is likely to be very limited indeed. The lower social orders are unlikely to be given any say in how they are governed.

This lack of broad consultation is not as bad as it sounds. The government cannot overstep the bounds of its powers. There is a contract (or even an informal understanding) between government and governed as to what the Crown may do without the consent of the people (ther people being those with a stake in the country - men of property in other words). Historically, this is essentially the model that the British arrived at: the King and his ministers ruled, but needed Parliament to raise taxes and pay for everything!


  • Level 2
  • 4 Turns to Build
  • 2000 Coin


  • Requires Governor's Residence, Constitutional Monarchy
  • Enables Government Chambers
  • +2 to Repression in the Region
  • +4% Coin bonus to region tax income
  • Recruitment capacity (units in training) : 1
  • Recruits: Infantry and Cavalry Units

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.